Website powered by
Kadir Sheriff
Kadir Sheriff
3D Generalist
Scarborough, Canada

Summary

-Experience in game production, advertisment, architectural visualization and marketing
-Education in both traditional and digital mediums, with a great appreciation for both
-Very strong knowledge of 3D asset creation with the ability to adapt and learn new techniques very quickly
-Motivated team-player always looking to expand on and share knowledge with peers

Skills

3D ModelingCharacter ModelingDigital SculptingHard Surface ModelingTexturingArchitectural VisualizationPBR Texturing

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity

Experience

  • 3D Artist at Norm Li AG&I
    Toronto, Canada
    October 2012 - March 2016

    Produced real-time arch viz products and applications within Unity and UE4 for deployment on PC, iOS and Android devices.

  • Lead Artist at 3Di Solutions
    Toronto, Canada
    March 2010 - October 2012

    Produced 3D work for advertisements, marketing, and arch-viz. Also produced applications for mobile devices, including some games.

  • Jr. Environmental Artist at Bedlam Games
    Toronto, Canada
    September 2009 - January 2010

    Produced environmental art for an unreleased product. Responsibilities included modeling, UVing, texturing, lighting and level layout.